Happycapy × Seedance 2.5

ByteDance/Seedance 2.5

AI Video, Built for 30-Second Storytelling

ByteDance’s latest video model — generate a full, continuous 30-second scene from a single prompt, with precise reference control, native synchronized audio, and powerful editing. Text-to-video or image-to-video, right in your browser, no setup required.

Agent powered by Sonnet 5 · Video model preset to Seedance 2.5 · Sign up to unlock more

Trending Seedance 2.5 videos

The hottest Seedance 2.5 creations from the X community — cinematic shorts, character-consistent stories, commercials, and wild experiments, all made from a prompt.

S
Smiling Khan
@AIwithkhan
39.6K329

A music-video test that locks a character’s full identity from a reference image — face, hair, makeup, proportions — and has her perform a rap, holding consistency across the whole clip.

Apply to see the full prompt and try it

Use the uploaded reference image as the exact character reference. Lock her facial identity, eye color, skin tone, hairstyle, makeup, body proportions, and overall appearance throughout the entire video. She has long black hair tied in a low ponytail, soft natural makeup, expressive grey-green eyes, and wears the same fitted white graphic baby tee, oversized denim shorts, white crew socks, chunky sneakers, silver hoop earrings, layered necklaces, rings, and an oversized black bomber jacket hanging loosely off her shoulders. Maintain perfect character consistency in every shot. Create a high-end American hip-hop/rap music video inside a premium photography studio transformed into a modern urban performance space. The set features a blue cyclorama backdrop, minimalist graffiti walls, a professional drum kit, vintage brown leather sofa, polished concrete floor, blue neon tube lights, industrial spotlights, subtle atmospheric haze, and cinematic contrast. The aesthetic should feel like a mainstream Western rap music video with luxury production value. The video opens with an ultra-wide close-up as she looks directly into the camera with a confident expression and folded arms. The camera quickly cuts to a dramatic side silhouette where she lowers her head, then raises it while making relaxed hip-hop hand gestures. A full-body wide-angle shot reveals her casually grooving to the beat, shoulders bouncing naturally as her oversized jacket shifts with realistic fabric movement. The camera circles around her in a handheld shoulder-mounted tracking shot while she confidently lip-syncs to the music with expressive facial performance. She points toward the lens, smiles slightly, then steps forward with effortless swagger. A dramatic low-angle hero shot emphasizes her presence as she spreads her arms confidently beneath glowing blue lights. She walks toward a professional drum kit, sits down naturally, and begins striking the drums energetically in perfect rhythm with the music. Fast cuts alternate between overhead, side, and close-up angles showing realistic stick movement, expressive reactions, and synchronized performance. The scene transitions to a blue roller shutter covered in minimalist graffiti where she squats casually with elbows resting on her knees, maintaining eye contact with the camera while continuing to rap confidently. The camera slowly pushes in from the side before cutting to her lounging effortlessly on a vintage brown leather sofa. She leans back comfortably, one arm stretched along the backrest, nodding naturally with the rhythm while continuing her performance. A dramatic side silhouette sequence follows with atmospheric haze and strong blue backlighting as she performs smooth body movements, expressive hand gestures, and confident lip-sync. Her hair moves naturally with subtle airflow while the camera glides around her using wide-angle lenses that enhance depth and energy. The final sequence returns to a full-stage performance. She stands center stage beneath powerful spotlights surrounded by drums, graffiti, neon tubes, and blue studio lighting. The camera slowly pulls backward while she delivers the final lyrics with bold attitude, ending in a confident pose as the lights fade behind her. Professional rap music video cinematography, cinematic handheld movement, wide-angle lens distortion, premium studio lighting, realistic skin texture, natural eye reflections, detailed hair strands, physically accurate lighting and shadows, authentic lip-sync performance, expressive body language, smooth choreography, realistic fabric simulation, high-end fashion editorial styling, luxury commercial quality, immersive urban atmosphere, 16:9 widescreen, no subtitles, no logos, no watermarks, no on-screen text.

J
Jessica Collins
@AIwithJessica
22.5K296

A cinematic action beat — “Jessy” on a rooftop 200 stories up, glowing pink webs and a bird near-miss that goes full slow-mo, in a neon night city.

Apply to see the full prompt and try it

Aspect ratio: 16:9 Style: ultra-realistic cinematic superhero action, POV/rear-follow/low-angle tracking, aggressive parallax, foreground occlusion, no dead-center framing, no empty foreground, no music — diegetic sound only. PART 1 | 0–15s Cut 1 (0–4s): Extreme wide aerial shot over a colossal night skyline. Skyscrapers stretch to the horizon, streets glittering hundreds of meters below. Jessy is a tiny silhouette on a rooftop ledge. Camera rockets toward her, foreground antennas and rooftop machinery whipping past, deep parallax across the city grid. Cut 2 (4–8s): Transition into upside-down close-up. Jessy hangs off the skyscraper edge, legs hooked over the ledge, upper body suspended in open air. Wind moves her bob haircut, jewelry, and tank top. She notices the camera, gives a small wave and smirk. {Hey... it's Jessy. Yeah — you already know why I'm here.} Cut 3 (8–12s): Camera orbits slowly around the building exterior, city sprawl far below in frame. She rests her cheek on her hand, scans the streets, sighs. Fingers tap the ledge impatiently. {Ugh, so boring tonight. Not one crime anywhere?} Cut 4 (12–15s): Slow push-in on her face. Rack focus to distant streets, then back to her sunglasses. Her expression shifts from bored to alert. {Wait... there.} Ends on a sharp grin. PART 2 | 15–30s Cut 5 (15–18s): She releases her legs without warning and drops backward into freefall. Camera dives after her instantly in continuous high-speed follow. She plummets between towering skyscrapers, hair and clothing whipping from air resistance, building edges slicing close across the foreground. Cut 6 (18–20s): Mid-fall, she rotates her body and extends her wrist. <Sharp web-shooting snap> A glowing pink web fires upward, latching onto a distant tower. The line snaps taut, converting her fall into a massive forward swinging arc. Cut 7 (20–25s | SLOW-MOTION NEAR MISS): Camera tracks beside her mid-swing through the skyscraper canyon. A single bird crosses her path. Time slows dramatically — extreme slow motion. Camera cuts to tight side close-up: the bird's wings sweep inches from her face, foreground occlusion from the feathers while her expression stays visible. Her eyes widen, head jerks back, free hand rises defensively. <Bird wings flapping rapidly> Camera briefly orbits the moment, revealing the enormous drop below. Her swing trajectory and web tension never pause — momentum stays continuous. Cut 8 (25–30s): The bird clears her cheek. Her shock melts into an excited grin as the near-miss resolves. PART 3 | 30–45s Cut 9 (30–32s): Time snaps back to full speed instantly. She rockets forward on the swing. {LET'S GOOO!} Cut 10 (32–36s): Camera accelerates alongside her. At the peak of the arc she releases the web, flies free through open air, twists her body mid-flight, and fires a second glowing pink web toward another tower. <Web snapping and stretching> Cut 11 (36–41s): Aggressive FPV chase directly behind her through the city corridor. Camera skims extremely close to building corners, cornices, and rooftop vents — sharp foreground streaks, rapid parallax, sense of raw speed. Cut 12 (41–45s): Low side-tracking wide shot: she executes one enormous swing above a traffic-filled avenue below, launches upward at the arc's peak, and vanishes deeper into the glowing skyline. <Strong rushing wind> <Web snapping> <Distant city traffic hum> Give Caption with hook of above video prompt and say Made with GPT Image 2 and Seedance 2.0 on @flovai #Flovaai#Flovacpp. I can help with a caption, but I should flag something first: the video prompt above was built entirely around Seedance 2.5 (per your own director note and workflow), so crediting "Seedance 2.0" or "GPT Image 2" would be inaccurate — I don't have any info confirming those are the actual tools used here, and I won't fabricate a credit/attribution that doesn't match. If those are genuinely the tools you used, just confirm and I'll use them as-is. Here's the caption with the correct tool reference — swap

J
Johnn
@john_my07
17.8K201

One prompt, one continuous 30-second cinematic fantasy journey — the creator highlights how Seedance 2.5 holds a full story in a single generation.

Apply to see the full prompt and try it

30-Second Cinematic Fantasy Transformation Ultra-photorealistic, blockbuster-quality CGI, IMAX-style cinematic composition, realistic physics, premium VFX, HDR, volumetric lighting, detailed environments, smooth animation, 4K. One cohesive continuous fantasy film sequence with perfect character consistency. No text, subtitles, logos, watermarks, copyrighted characters, cuts during transformation, teleportation, anatomy errors, duplicated limbs, or abrupt camera movements. 0:00–0:03 — Seoul Before the Mystery Aerial golden-hour shot gliding over modern Seoul. Warm sunlight reflects across skyscrapers, traffic and pedestrians move naturally, cafés and streets glow softly. Amber-orange architectural lights blend with sunset. Glowing clouds gradually form above the skyline, signaling something extraordinary. 0:03–0:06 — Celestial Colossus Camera tilts upward to reveal an enormous original celestial creature emerging peacefully from luminous clouds. Flowing light, shimmering particles, and energy waves surround it. Its immense scale fills the sky. People stop and gaze upward in wonder as warm amber holographic lights, distant drones, and city beacons glow naturally below. 0:06–0:08 — The Guardian Camera moves through the crowd toward an elegant young Korean woman standing completely calm. Long dark hair moves naturally in the breeze. She wears a modern outfit with subtle amber accents and a crystal pendant around her neck. The pendant begins glowing warmly as she smiles softly. Camera slowly circles her. 0:08–0:16 — Seamless Transformation The pendant bursts into brilliant amber-orange light. Without a cut, the camera performs one smooth 360° orbit as glowing energy ribbons spiral around her. Her outfit transforms gradually into an elegant futuristic guardian suit of white, silver, and black with refined amber highlights. Armor forms naturally from boots upward across her legs, waist, torso, shoulders, and arms. Metallic gauntlets materialize piece by piece and a luminous energy cape unfolds behind her. Her hair becomes more dynamic, her eyes gain a subtle golden glow, and her expression becomes confident and graceful. Crystals, sparks, leaves, particles, and light fragments orbit naturally. Maintain perfect facial identity, realistic anatomy, natural motion, and uninterrupted transformation. 0:16–0:21 — Ascension Energy gathers around her and expands into a glowing circular wave. She lifts smoothly from the ground and flies upward, leaving an elegant amber-orange trail through Seoul. Camera follows behind, then transitions into sweeping aerial shots as she glides between skyscrapers and illuminated clouds. The celestial giant watches calmly from above. 0:21–0:27 — Dance of Light High above Seoul, guardian and celestial giant interact through graceful energy rather than physical combat. Amber-orange, blue, and white light streams weave through the sky. She forms radiant shields, flowing energy ribbons, and luminous geometric patterns while gliding effortlessly. Alternate epic wide shots with cinematic close-ups of her consistent face. Clouds, particles, and city reflections intensify as the energy display reaches its peak. 0:27–0:30 — Guardian of Seoul She raises one hand toward the sky. A brilliant amber beam surrounds the celestial giant, which peacefully dissolves into countless shimmering particles that become part of the sky. She lands gracefully on a modern rooftop overlooking Seoul. Her luminous cape moves in the evening breeze as glowing embers drift around her. Camera slowly cranes backward into an epic wide shot of the guardian overlooking the glowing city and sunset horizon. STYLE & CONTINUITY Premium blockbuster fantasy, ultra-photorealistic Korean heroine, seamless character identity, elegant camera choreography, realistic lighting and physics, cinematic depth, volumetric clouds, detailed reflections, natural environmental movement, warm amber-orange visual motif, emotionally uplifting tone.

S
Smiling Khan
@AIwithkhan
14.7K109

A day-in-the-life short built from a reference image, preserving the character’s identity and appearance across the whole video.

Apply to see the full prompt and try it

Use the uploaded reference image as the exact character reference. Preserve her facial identity, eye color, skin tone, hairstyle, makeup, body proportions, and overall appearance throughout the video. She has long black hair in a sleek high ponytail with soft face-framing strands and wears a vibrant hot-pink cropped bomber jacket over a fitted black crop top, a black pleated mini skirt layered over biker shorts, white crew socks, chunky sneakers, silver hoop earrings, layered chain necklaces, and rings. Maintain perfect character consistency in every scene. Create an ultra-realistic premium American hip-hop music video inside a modern industrial studio with glossy black floors, neon pink and blue lighting, graffiti walls, chrome speakers, LED light bars, a professional drum kit, vintage leather furniture, subtle haze, and cinematic contrast. The video opens with an extreme close-up as she confidently adjusts the collar of her pink jacket, stares directly into the camera, smirks, and snaps her fingers to the beat. She turns sharply and walks toward the camera with effortless swagger while her jacket flows naturally. She performs energetic hip-hop choreography with shoulder pops, smooth footwork, body rolls, confident poses, and expressive hand gestures as the camera circles around her with dynamic handheld movement. She jumps onto the drum platform, twirls a drumstick between her fingers, then performs an energetic drum solo with realistic stick movement, powerful cymbal crashes, snare hits, and fast tom fills. The camera alternates between overhead, side-profile, macro close-ups, and dramatic low-angle shots synchronized with the rhythm. The performance continues beside a graffiti-covered roller shutter where she confidently squats, leans against stacked speakers, points toward the lens, and continues lip-syncing with playful attitude. She walks across the studio beneath moving spotlights, lounges briefly on a vintage leather sofa while nodding to the beat, then stands again as industrial fans create natural movement in her ponytail and jacket. The final performance takes place center stage beneath vibrant magenta and blue lights surrounded by drums, LED light bars, chrome speakers, and graffiti walls. She delivers the final lyrics with bold confidence, spins one drumstick in her hand, throws it toward the camera, crosses her arms with a confident smile, and holds a powerful hero pose as the camera slowly pulls back while the lights fade. Style: Premium rap music video, luxury editorial fashion aesthetic, cinematic handheld camera, wide-angle hero shots, smooth gimbal movement, realistic lip-sync, expressive performance, physically accurate lighting, natural fabric simulation, realistic skin texture, shallow depth of field, immersive concert atmosphere, photorealistic, ultra-detailed, 4K HDR, 24fps, 16:9 widescreen. Negative Prompt: No subtitles, no captions, no logos, no watermarks, no duplicate people, no distorted anatomy, no extra fingers, no AI artifacts, no flickering, no low-resolution textures, no cartoon style, no oversaturated colors, no inconsistent outfit or facial features.

h
hedoήist
@hedo_ist
14K95

“Akhenaten in New York” — a Midjourney still brought to life with Seedance 2.5, part of the creator’s free workflow series.

Apply to see the full prompt and try it

Scene start: A character dressed in white, speaking in a deep voice, says: "Judging by your appearance, the evolution of your civilization is relative." "What makes you think you can hold me?" Scene progression: Immediately after, the character in white breaks free from his handcuffs and runs off, laughing. The police chase after him, trying to catch him. The character in white finds a bicycle, hops on, and pedals away while laughing; the police fail to catch him and crash their patrol car into a shop window. The Pharaoh laughs and keeps pedaling, popping a wheelie on the bike. Meanwhile, onlookers watch in amazement.

T
TechHalla
@techhalla
13K88

A high-energy stunts clip showing off Seedance 2.5’s motion and action handling.

Apply to see the full prompt and try it

Cinematic high-octane action thriller, photorealistic live-action, golden-hour sunset in a dense modern city street, warm orange light cutting through dust and exhaust, intense grounded energy, 35mm anamorphic lens with natural shake and heavy vehicle motion blur. Use the provided image [ref_image] as the only character reference. Lock exact appearance of the bald bearded man with black sunglasses, full dark beard, skin texture, and black hoodie throughout every shot. 0-1s: [Intense low-angle medium close-up] The bald man stands dead center in the middle of a busy city road at sunset, staring directly into camera with cold focus. Behind him a black sedan barrels forward at full speed, headlights flaring, closing the gap rapidly. 1-6s: [Extreme super slow-motion] At the last possible second he pulls the hoodie over his head. Camera drops into hyper-slow motion as he launches backward into a powerful full flip over the speeding sedan, body rotating cleanly through the air with realistic physics and fabric motion, landing hard in a controlled crouch on the hood. 6-10s: [Real-time dynamic tracking] Speed snaps back to normal. The sedan drifts hard, tires smoking, weaving between other cars. The man grips the hood with raw force, body nearly thrown off by the centrifugal pull but he holds on, wind ripping at the hoodie. 10-12s: [Aggressive high-speed tracking] He drops to one knee on the hood. Camera launches into a brutal low-angle travelling shot racing parallel to the car at full velocity through dense city traffic, buildings and vehicles streaking past. 12-17s: [Tight close-up to medium] His hands smash into the metal and rip the hood open with brutal strength, exposing the interior. Two FBI agents inside: driver focused on the road, passenger raises a pistol and fires point-blank. 17-21s: [Freeze-frame into action] Time freezes on the muzzle flash. The man twists aside in slow motion as the bullet grazes past his head. He lunges, grabs the passenger by the collar, yanks him clean through the hole and hurls him onto the asphalt. 21-24s: He dives through the torn opening into the passenger seat. The driver turns in shock. The bald man delivers a devastating punch that launches the driver out of the car, ripping the driver’s door completely off its hinges in one motion. Photorealistic, ultra-detailed skin and fabric textures, perfect motion blur, coherent physics, cinematic color grade, high dynamic range, stable character consistency, no artifacts, movie-level quality. Enjoy! 🫡

M
Muhammad Ayan
@socialwithaayan
10.3K66

A nostalgic “POV: back in high school” short — 30 seconds of a scene that never happened, made on Seedance 2.5.

Apply to see the full prompt and try it

POV handheld video, continuous first-person shot worn on the chest of a Korean high school girl, seventeen, walking to school on an ordinary weekday morning. Soft overcast morning light, no harsh shadows, the kind of flat even daylight typical of a school-day sky. Her hands enter frame naturally throughout, as a body-mounted camera would catch them; her face is never seen except as a faint reflection in glass or a shop window. 0:00-0:03 — POV walking down a residential street toward school, navy uniform, backpack strap in one hand, other students in the same uniform walking the same direction, morning traffic passing. 0:03-0:06 — POV passes through the school gate among a stream of students, greeting a passing classmate with a small wave: {classmate, Korean: "안녕!"} She waves back without breaking stride. 0:06-0:09 — POV walks down a crowded hallway, lockers on both sides, chatter and footsteps overlapping, students weaving toward classrooms. 0:09-0:12 — POV enters the classroom. Two friends at a shared desk cluster wave her over: {friend, Korean: "야, 여기!"} She crosses the room and drops into the seat beside them. 0:12-0:15 — She sets her bag down, exchanges a quick high-five, light morning classroom chatter all around, chairs scraping, bags unzipping. 0:15-0:18 — Near the front of the room, two boys' voices rise over the chatter. One jabs a finger toward the other's chest: {boy A, Korean: "야, 방금 뭐라고 했어?"} The room's noise dips as heads turn. 0:18-0:21 — The second boy stands up fast, chair scraping loud, jabbing his own finger back: {boy B, Korean: "다시 말해봐, 인마!"} Students nearby lean back, a couple pull out phones. 0:21-0:24 — Boy A shoves boy B's shoulder with an open hand. Boy B stumbles, grabs a fistful of Boy A's collar. A short scuffle — one wild swing that mostly misses, desks scraping as students scramble back. 0:24-0:27 — A teacher's voice cuts through from the doorway: {teacher, Korean, sharp: "야! 그만해!"} Two boys nearby grab the fighters by the arms and pull them apart. The room goes half-silent, frozen mid-reaction. 0:27-0:30 — POV turns toward her friend beside her, both wide-eyed. Her friend mouths, stunned: {friend, Korean, quiet: "미쳤나 봐..."} Normal classroom noise creeps back in as the two boys are walked to opposite corners. POV holds on the settling room, non-empty closing frame. Scene: Korean public high school, an ordinary weekday morning, overcast even daylight. Residential street outside with low buildings and morning foot traffic. School gate and hallway lined with grey lockers, notice boards, scuffed tile floor. Classroom: rows of paired desks, a whiteboard at the front, backpacks hanging off chairs, windows along one wall letting in flat grey-white daylight. No dramatic lighting anywhere — deliberately ordinary school light, so the one disruptive moment stands out against it. Style: shot like real action-camera footage, not a cinema rig — the realism of a chest-mounted POV camera, the honesty of school-day vlog footage. Ultra-realistic, unstaged: constant micro-shake synced to footsteps and head turns, natural motion blur when she turns quickly toward the commotion, believable overlapping crowd noise and movement. Pore-level realism on every visible face and hand — uneven skin tones, real posture, teenage body language. The fight beat is brief and clumsy, not choreographed — a shove, a stumble, one missed swing, quickly broken up, never gratuitous or drawn out. Camera: continuous first-person POV for all thirty seconds, chest-height mount, no cuts to any external angle. Wide field of view, roughly 84 degrees, mild edge softness and barrel character of a real action camera — an honest wide lens, not a fisheye. Steady walking sway for the first half, sharper head-turns and slight camera-shake during the confrontation as she reacts along with the room. Hands enter frame from below or the sides when performing an action, never floating in from nowhere. Sound: all spoken dialogue in Korean, no English audio anywhere, no music, ambient sound only. <morning street traffic, distant scooter, footsteps on pavement> <school gate chatter, overlapping voices, backpack zippers> {classmate, Korean: "안녕!"} <hallway noise, lockers clanging, overlapping footsteps> {friend, Korean: "야, 여기!"} <chair scraping, bag unzipping, classroom morning murmur> {boy A, Korean: "야, 방금 뭐라고 했어?"} <room noise dipping, chairs creaking as heads turn> {boy B, Korean: "다시 말해봐, 인마!"} <chair scraping loudly, fabric grabbing, scuffle of shoes on tile, gasps> {teacher, Korean, sharp: "야! 그만해!"} <bodies pulled apart, room half-silent> {friend, Korean, quiet: "미쳤나 봐..."} <classroom noise returning, chairs settling, distant hallway bell>. Positive locks: camera never leaves first-person POV, no external cutaways. Same uniform, classroom layout, same two boys and friend group held identical throughout. All dialogue spoken in natural Korean, no subtitles, no English audio or on-screen text at any point. The confrontation stays brief and realistic — one shove, one grab, one missed swing, broken up within seconds, never escalates into prolonged or graphic violence. Lighting stays flat and even throughout. Eyes stay natural on every visible face — no eye glow. No modern logos, no on-screen UI.

A
AshutoshShrivastava
@ai_for_success
6.5K76

A reference image plus a detailed storyboard prompt yields a familiar-looking dragon — a look at how closely Seedance 2.5 follows a storyboard.

Apply to see the full prompt and try it

Reference layer: Based on image, the rider's face, hair, build, and clothing stay identical in every frame. Same person, same outfit, no identity or appearance drift. Storyboard: 0-4s: Low angle on a cliff ledge. The rider vaults onto the dragon's neck and grips the saddle ridge. The dragon's wings snap open, blasting dust and loose stones off the rock as the wind builds. 4-10s: The dragon launches off the cliff with one heavy downward wingbeat, creating a stomach-drop fall before its wings catch air and it climbs hard. The rider flattens low against the neck, hair and clothing ripped back by the wind. The camera falls with them, then rises alongside. 10-16s: They punch up through the cloud layer, vapor tearing around the wings in streaks, then break into open golden light above the clouds. The rider slowly sits upright, squinting into the sun, briefly lifting one hand from the ridge. The camera drifts into a wide side profile, with the dragon's wings spanning the frame. 16-23s: The dragon folds one wing and dives into a steep banking turn along a cliff face. Stone blurs past as the rider leans into the turn, straps straining against the force. At the bottom of the dive, the dragon levels out low over the ocean, its wingtips skimming spray from the water. The camera chases from behind and above. 23-30s: The dragon climbs toward the low sun, wings beating slowly and heavily. The rider looks back over their shoulder once, then turns forward. They crest the highest peak into full golden light, the dragon silhouetted against the sun. Hold on the wide cinematic frame until 30 seconds.

N
NΞXUS
@NEXUS_TO_NOVA
5.9K118

A candid test of a new prompting method — stronger coverage and sequence across the clip, though the creator notes it still couldn’t quite land the final beat.

Apply to see the full prompt and try it

SCENE TYPE / DURATION / STYLE 30-second, 16:9 Muay Boran street fight. Crowded Thailand night market. Grounded Thai action-cinema energy. Wet pavement, neon signs, warm food-stall lights, steam and traffic glow. No music. TEMPO LOCK Fast real-time choreography. No slow motion, speed ramps, pauses, posing, or resets. Every defense immediately becomes an attack. Reactions stay brief. Cuts happen during movement and carry the same speed into the next angle. CONTINUITY Fighter A remains screen-left, driving right. Fighter B remains screen-right, retreating toward a pillar and closed metal shutter. Maintain close fighting distance: one metre during strikes, chest-to-chest inside the clinch. Preserve faces, bodies, outfits, lighting, injuries, and screen direction. COVERAGE AND ACTION MASTER / GEOGRAPHY Waist-high 28mm side view. Camera tracks right past a scooter and plastic tables. The fight begins immediately. A flicks a lead-hand feint. B swats it away and fires a fast right cross while retreating. MEDIUM / ATTACK AND COUNTER Match the punch at full speed. A slips outside, redirects B’s wrist, and steps directly into Sok Tad, a horizontal elbow across B’s guard. Contact turns B’s shoulders. A follows before B can recover. OTS / CLINCH PRESSURE Over B’s shoulder. A catches the neck in a tight Pam clinch, jerks B off balance, drives a short knee into the thigh, then immediately lands Khao Trong into the ribs. B folds, posts against A’s chest, and twists sideways out of the clinch. MASTER / ESCAPE AND CHASE Wide side view restores both bodies. B escapes toward the pillar and throws a desperate left hook while moving. A ducks beneath it, catches the extended arm, and pulls B past him. Neither fighter stops moving. MEDIUM-WIDE / REVERSAL A pivots under the trapped arm and whips Sok Klap, a spinning back elbow, across B’s guard. B crashes shoulder-first into the concrete pillar and metal shutter. The shutter buckles and rattles. A immediately closes the distance. MEDIUM / DESPERATE EXCHANGE B rebounds with a rapid right-left combination. A shoulder-rolls the right, traps the left forearm, and drives a short rising elbow through the center. B snaps backward, then stumbles forward beside a plastic table. INSERT / TAKEOFF Low close-up. A’s foot strikes the tabletop without hesitation. The plastic bends, water jumps from its surface, and the table leg scrapes across the pavement. A explodes upward. Cut while the foot is still pushing off. LOW WIDE / AIRBORNE FINISH Low 24mm three-quarter view. Preserve the takeoff speed. A rises across B’s path, clamps both thighs around B’s neck, and rotates sideways into a flying scissor takedown. B’s feet leave the pavement only after the neck trap redirects his momentum. During the fall, A drives one descending Sok Ti elbow across B’s upper shoulder line. One rotation only. Keep the entire stunt and contact geometry visible. END FRAME / CONSEQUENCE The camera drops with them. A releases the trap, catches himself with one hand, and lands in a low crouch facing right. B slams onto the wet pavement behind him. Water splashes, bottles roll, motorbike mirrors vibrate, and the crowd recoils several steps. PERFORMANCE A stays focused and economical: fixed eyes, loose shoulders, short nasal exhales. B becomes increasingly frantic: rapid blinking, clenched jaw, raised shoulders, and hurried counterattacks. NEGATIVE CONTROL No slow motion. No waiting between moves. No repeated strikes from different angles. No floating jumps, random flips, hidden contact, extra rotations, teleporting, crossed screen direction, weapons, blood, extra fighters, face morphing, civilian interference, comedy, subtitles, or logos.

W
WasifAI
@doctorwasif
4.3K104

A strikingly realistic found-footage clip — handheld 16mm DV camcorder POV with tape noise and a VHS aesthetic, showing off Seedance 2.5’s realism.

Apply to see the full prompt and try it

CAMERA: Handheld DV 16mm camcorder POV. CHASE films herself throughout. Natural shake, imperfect framing, slow focus, clumsy zooms, tape aesthetic. Camera never visible. LOOK: Soft VHS/DV quality with slight blur, tape noise, bloomed highlights, auto-exposure flicker, realistic skin tones. Lighting changes by location. STYLE: Nostalgic trainee flashback montage with reflective voiceover. Raw, emotional, determined. Quick cuts showing growth from exhaustion to quiet confidence. CHARACTER: CHASE (Image), Korean trainee, late teens/early 20s. Long black hair in a ponytail/braid, minimal makeup, simple long-sleeve practice clothes and joggers. LOCATIONS: Dorm → Vocal room → Dance studio → Hallway → Evaluation room. STORYBOARD (20s, 8 cuts): Wakes before sunrise in the dorm. VO: "Back then, mornings started before the sun." Vocal warmups at the mic. VO: "Every note mattered." Misses a note, exhales, tries again. Ambient only. Repeats choreography in the studio. VO: "I practiced that same move a hundred times." Close-up of tired feet dancing. Ambient only. Resting in the hallway with a small smile. VO: "Sometimes, something finally clicked." Waiting before evaluators. VO: "Then it was time to prove it." Close-up before performing. VO: "That version of me started everything."

O
Obscene Selene
@ObsceneSelene
3.8K72

A lightsaber-style duel — a saber-duel prompt reworked for Seedance 2.5’s motion and choreography.

Apply to see the full prompt and try it

[Character Reference Mapping] Image1 is [Name], use Audio1 for [her/his] voice and [Accent Name] accent, [she/he] is [Height]. [Affiliation: Jedi/Sith], wielding a [Saber Color] lightsaber. Image2 is [Name], use Audio2 for [her/his] voice and [Accent Name] accent, [she/he] is [Height]. [Affiliation: Jedi/Sith], wielding a [Saber Color] lightsaber. [Star Wars Lightsaber Duel Intro: Location - Describe Star Wars Planet/Environment here, e.g., Mustafar, Coruscant Underworld, Ach-To] Script Prompt Global Style: Cinematic anamorphic widescreen, ultra-sharp digital cinema lens, gritty star wars aesthetic with realistic atmosphere, thick smoke and embers catching the light, heavy color grading matching the environment, dramatic high-contrast key lighting, 2.39:1 aspect ratio. Background audio features the low menacing hum of idling lightsabers, distant wind howling, violent plasma sizzling, and a tense cinematic synth drone. [00:00 - 00:04] Shot 1: Wide low-angle composition framing the environment on the bottom third. The two opponents stand twenty feet apart, shrouded in shadow. Camera slowly tracks forward between them. Both characters ignite their lightsabers simultaneously with a sharp snap-hiss, illuminating their faces in stark [Saber Color 1] and [Saber Color 2] glows. Image1 sneers and throws out a calm, arrogant opening taunt in their specific accent, dropping into a classic combat stance. [00:04 - 00:07] Shot 2: Fast whip-pan into a tight medium tracking shot as Image2 lunges forward. Blades clash with a blinding flash and a heavy audio thud. Image2 scoffs mid-strike, shouting a quick jab of verbal retaliation right into Image1's face before stepping back to spin their blade. [00:07 - 00:12] Shot 3: Wide dynamic tracking shot following both characters as they engage in a rapid, aggressive exchange of strikes and parries across the terrain. Sparks fly and burn marks streak across the environment as plasma cuts through metal and stone. Image1 laughs off a near-miss, calling out Image2's clumsy form mid-sequence while seamlessly flipping out of reach. [00:12 - 00:16] Shot 4: Extreme close-up profile shot of both hilts locked together in the center third. Plasma blades buzz violently and spit bright sparks where energy fields grind. Camera slowly tilts up to capture the intense glare and sweat on their faces. Image2 delivers a bitter, quiet piece of personal banter right into the struggle, answered by Image1's low, mocking chuckles as they shove each other apart. [00:16 - 00:21] Shot 5: Medium wide shot capturing the immediate separation. Camera orbits low as Image2 circles around an environmental obstacle, keeping their weapon high. Image1 tracks them closely, casually twirling their saber and delivering sarcastic commentary on the fight so far, mocking Image2 to make the next move. [00:21 - 00:26] Shot 6: High-angle over-the-shoulder tracking shot as Image2 snaps and unleashes a furious, relentless flurry of strikes. The movement is chaotic and heavy, forcing Image1 onto the back foot to desperately block each strike. Sharp banter flies back and forth between breathy grunts and harsh plasma impacts as the emotional heat reaches its boiling point. [00:26 - 00:30] Shot 7: Rapid zoom into an extreme close-up of a massive overhead double-handed strike. Blinding lens overexposure and lens flare burst across the frame as both sabers collide with maximum force. The audio distorts with a deafening, blown-out lightsaber impact and heavy bass drop, washing the screen into a chaotic, spark-filled match-cut exit.

D
Dheepan Ratnam
@Dheepanratnam
2.5K67

“Snail Express” — a comic scenic-ride short (a sprinkler, a lawnmower, and zero safety briefings) made with Seedance 2.5.

Apply to see the full prompt and try it

THE SNAIL EXPRESS { "title": "The Snail Express", "style": "3D Pixar family animation. Lush garden macro world, golden hour, action-comedy with slow-motion heroics against real-time chaos, vibrant and dynamic.", "shots": [ {"time":"00:00-00:03","type":"EXTREME CLOSE-UP","action":"Snail Shelldon ties a leaf-cape to his shell, blows a party whistle. Ladybug passenger buckles into a leaf-harness.","camera":"Macro, shallow depth of field.","dialogue":"Shelldon: 'All aboard the Express!' Ladybug: 'This is a terrible idea!'"}, {"time":"00:03-00:05","type":"WIDE","action":"Shelldon launches onto a garden hose. An ant pushing a pebble freezes in terror.","camera":"Static then rapid pan.","dialogue":"Ant: 'WRONG TRACK!'"}, {"time":"00:05-00:08","type":"TRACKING","action":"Shelldon glides in glorious slow-motion. Dewdrops hang in air. Ladybug screams joyfully.","camera":"360 bullet-time rotation around snail.","dialogue":"Ladybug: 'WE ARE GONNA DIE!' Shelldon: 'Keep all limbs inside the ride!'"}, {"time":"00:08-00:11","type":"WIDE","action":"Sprinkler activates ahead. Real-time water jets blast. Shelldon enters the water-arc tunnel in slow-mo.","camera":"Low angle, water silhouettes.","dialogue":"Ladybug: 'TUNNEL!'"}, {"time":"00:11-00:14","type":"CLOSE-UP","action":"Shelldon's determined face. Water droplets hit his shell, refracting rainbows.","camera":"Macro face close-up.","dialogue":"Shelldon: 'Choo... choo...'"}, {"time":"00:14-00:17","type":"WIDE","action":"Lawnmower roars to life in distance. Ants scatter in panic. Shelldon is still mid-crossing.","camera":"Rapid zoom out.","dialogue":"Ant Guard: 'CODE GREEN! CODE GREEN!'"}, {"time":"00:17-00:22","type":"TRACKING","action":"Lawnmower blades spin fast toward Shelldon. He inches forward heroically. Ladybug covers her eyes.","camera":"Low tracking shot, grass blurring.","dialogue":"Ladybug: 'I want my mommy!' Shelldon: 'Next stop: Destiny!'"}, {"time":"00:22-00:26","type":"WIDE SLOW-MO","action":"Lawnmower passes directly over Shelldon. Grass blades bend around him like a Moses moment. He emerges with a grass blade on his head like a trophy.","camera":"Under-slug angle through grass.","dialogue":"(triumphant orchestral hit)"}, {"time":"00:26-00:28","type":"CLOSE-UP","action":"Shelldon reaches the hose end. Ladybug kisses the dirt. Shelldon tips an imaginary hat.","camera":"Push-in.","dialogue":"Shelldon: 'Thank you for riding Snail Express.'"}, {"time":"00:28-00:30","type":"TITLE CARD","action":"Black screen. Title 'THE SNAIL EXPRESS' appears in bold colorful letters with a tiny leaf-cape fluttering.","camera":"Static.","dialogue":"(party whistle toot)"} ] }

D
Dheepan Ratnam
@Dheepanratnam
2.5K60

“Folded King” — a stylized origami-dance concept piece generated with Seedance 2.5.

Apply to see the full prompt and try it

[Global Settings] Subject: (Folded King) continuous character consistency. Stop-motion textured paper origami aesthetic, moonlit cobblestone plaza with glowing streetlights, hyper-realistic paper creases, fast kinetic pop-dance choreography. Audio: Heavy funk-pop bassline, crisp snare rimshots, rhythmic vocal hiccups ("Hee-hee!"), paper rustling, shoe clicks. [Visual & Narrative Execution] Shot 1: Extreme close-up of folded black paper fedora brim tilting up slowly in shadow. Camera: Macro tracking upward. Sound: Paper crease rustle, single bass drop. Shot 2: Low angle shot of origami shoes snapping onto glowing wet cobblestones. Camera: Low angle static focus. Sound: Sharp leather shoe heel click. Shot 3: Mid shot of Folded King striking a sharp side pose, resting hand on belt buckle. Camera: Snap zoom on torso. Sound: Funky bassline riff initiates. Shot 4: Close-up of his paper hand sliding gently up the brim of his fedora. Camera: Tight focal pull. Sound: Crisp vocal accent ("Hah!"). Shot 5: High-speed wide shot as he kicks his right leg out with snappy precision. Camera: Low angle tracking dolly. Sound: Snare drum rimshot impact. Shot 6: Extreme close-up of paper feet beginning an effortless, smooth backward moonwalk glide across wet stone. Camera: Tracking macro along feet sliding backward. Sound: Smooth friction slide on stone. Shot 7: Medium tracking shot following him gliding backward while body remains perfectly still. Camera: Parallel side tracking shot matching dance speed. Sound: Driving rhythmic bass groove. Shot 8: Fast cut to his white paper suit jacket fluttering from rapid chest pops. Camera: Chest-level medium shot. Sound: Rhythmic drum accents. Shot 9: High-angle bird's-eye view as he spins 720 degrees on the tip of one paper shoe. Camera: 360-degree top-down rotation. Sound: Whirling air swoosh. Shot 10: Freeze-frame close-up as he stops instantly on extreme toe-tip balance point. Camera: Low angle freeze frame lock. Sound: High vocal hit ("Hee-hee!"). Shot 11: Mid shot of him leaning forward at an impossible 45-degree anti-gravity angle, feet planted flat. Camera: Low angle Dutch tilt tracking lean. Sound: Deep bass swell. Shot 12: Extreme close-up of paper creases straining realistically under the anti-gravity angle. Camera: Macro focus on paper folds. Sound: Stretched paper creaking sound. Shot 13: He snaps back upright instantly into a sharp side-profile stance. Camera: Kinetic push-in. Sound: Snap drum beat. Shot 14: Wide shot of streetlights pulsating in rhythm with his choreography. Camera: Sweeping wide camera orbit. Sound: Horn section sting. Shot 15: Low angle shot of him sliding sideways across the plaza with arms outstretched. Camera: Low tracking shot along ground. Sound: Sliding shoe sound. Shot 16: Close-up of his folded paper fingers snapping sharply toward the lens. Camera: POV snap zoom. Sound: Loud finger snap chime. Shot 17: Mid shot of him tossing his black fedora high into the moonlit air while spinning. Camera: Tilt up tracking hat launch. Sound: Wind swoosh. Shot 18: High-speed catch of the fedora landing perfectly back onto his paper head. Camera: Rapid downward track. Sound: Crisp hat thud. Shot 19: Close-up of Folded King looking directly into camera, tipping his hat brim low over his face. Camera: Slow push-in on head tilt. Sound: Final vocal accent ("Ow!"). Shot 20: Cinematic wide shot of him frozen in iconic silhouette pose under a bright spotlight on the plaza. Camera: Sweeping pull-back into darkness wipe. Sound: Final heavy bass hit fading into audience applause.

R
RafaSimon
@rafalors
1.9K70

A 30-second, no-stitching stress test — a hero versus the Demon King with a sky-split entry, blade clashes, and 30+ swords summoned mid-air, character consistency holding across every beat via native timestamp control.

Apply to see the full prompt and try it

Create an original next-generation dark-fantasy sci-fi cinematic battle, 30 seconds, 16:9, 720p. One continuous, relentlessly escalating combat sequence: no pauses, no frozen poses, no static standoffs, no slow dead time. Use Reference [your image here] as the exact locked hero design: armored celestial mech with deep navy and teal plating, copper accents, glowing magenta core gem, long curved teal blade-cape, and living drifting starfield panels beneath the armor. Preserve the exact silhouette, faceplate, armor arrangement, colors, magenta core, blade-cape, and celestial material identity. No redesigns and no duplicate heroes. Enemy: an original colossal horned demon warlord of cracked obsidian and molten magma, carrying an enormous burning greatsword. Environment: shattered volcanic ruins beneath a storm-black sky, glowing lava cracks, embers, ash, broken stone arches, and heavy atmospheric particulate. Continuous action choreography: 0-3s: A violent violet rift splits the storm clouds. The celestial mech descends through it trailing stardust, immediately landing in a low slide across volcanic stone as the demon's burning greatsword crashes down behind it. The hero springs straight into motion with no pause. 3-7s: The hero draws two crystalline daggers while sprinting and meets the demon's upward greatsword swing. The daggers catch the blade mid-arc. At the exact collision, use an aggressive high-speed crash zoom and sharp camera-shake impact, followed by a brief rapid orbit around the locked weapons. Sparks, molten spatter, shockwave rings, and cracked ground explode outward. Do not hold the clash still: the hero slides along the sword edge, twists away, and continues attacking. 7-12s: The demon hurls successive fireballs while the hero flows continuously through sidesteps, a low roll, an aerial twist, and a backflip. Every dodge transitions directly into a counterattack: dagger slashes leave holy violet-white trails, and the hero strikes the demon's armored obsidian limbs while passing. Tracking camera remains energetic, close, and responsive; impacts get fast crash zooms and whip pans. 12-17s: The demon swings its huge sword in a circular sweep. The hero vaults from broken ruins to the demon's weapon, runs along the burning blade, launches off it, and drives both daggers into the demon's shoulder plating. The demon staggers, molten cracks flare, and the hero immediately flips away through smoke and embers. 17-22s: The hero rockets upward while still moving, gauntlets and eye visor brightening with holy starlight. The camera rises in a fast orbital climb. The two daggers are thrown upward and spin above the hero, glowing brighter as they multiply in rapid succession into more than thirty identical holy-energy daggers. They form a huge radiant circular halo behind the hero, each blade pointed toward the demon, humming with white-violet-gold celestial energy. Blade-cape fans wide in the wind. 22-27s: At the apex, the hero dives bare-fisted toward the demon. The entire dagger halo fires continuously in staggered, spiraling arcs. More than thirty glowing holy daggers streak through the demon's armor and body in non-graphic magical impacts, pinning it with white-violet light and sending molten sparks outward. The demon attempts to raise its sword but is overwhelmed by the ongoing blade storm. 27-30s: The hero reaches the demon and delivers a full-force starlight punch into its chest core while the final daggers converge. A massive sacred white-violet detonation erupts, with shockwaves, shattered obsidian fragments, embers, and holy light rushing toward camera. The demon is defeated in a non-graphic energy disintegration. End on a screen-filling flare and hard cut to black. Camera and visual direction: dynamic continuous combat cinematography, fast crash zooms only at weapon impacts, whip pans that always resolve clearly on the hero, close tracking, rising orbit, dramatic anamorphic flares, physically based scratched metal, ray-traced reflections, volumetric god rays, motion blur, high-contrast teal/magenta/holy-white against orange volcanic fire. Make this feel like an original climactic final-boss battle, not based on any existing franchise. Audio: cinematic SFX only, no music—rift thunder, blade hums, metal clashes, sword impacts, fireballs, molten debris, jet-like ascent, holy energy charge, dagger barrage, colossal explosion, then sudden silence on black. Negative: text, watermark, UI overlays, static camera, pauses between attacks, slow-motion holds, freeze frames, low detail, blurry output, deformed limbs, changing character design, duplicate hero characters, gore.

𝐌
@Strength04_X
1.7K58

Another convincing live “breaking news” broadcast built with Seedance 2.5.

Apply to see the full prompt and try it

BROADCAST TYPE: Live breaking news report covering an emergency landing at a major airport after a mid-air technical failure. DURATION: 30 seconds live segment. ON-AIR REPORTER: Female journalist, early 30s. Windbreaker jacket, hair whipping in runway wind, station mic with wind cover. Adrenaline in her voice. LIVE BROADCAST TIME: 5:50 PM. Golden-hour sun low on horizon. Long shadows across tarmac. Clear sky. REPORT LOCATION: Airport perimeter fence, runway visible behind. Fire trucks racing into position. Foam trucks spraying runway. Passengers evacuating via emergency slides in distance. BROADCAST CAMERA: ENG camera on gimbal, fast whip-pans between reporter and runway action. Sudden zoom-in as plane touches down hard, sparks visible under fuselage. Camera shake as ground crew vehicles speed past close to operator. LIVE SEGMENTS (30 SEC BREAKDOWN): 0–5s: Reporter opens fast, pointing at incoming aircraft. 5–12s: Plane makes hard emergency landing, sparks and smoke from landing gear, sirens rise sharply. 12–18s: Fire trucks intercept aircraft, foam spray begins, camera zooms tight on action. 18–24s: Emergency slides deploy, passengers rush out, ground crew guiding them away. 24–30s: Reporter turns back to camera, breathless, confirms passengers appear safe, signs off quickly as chaos continues behind her. LIVE AUDIO: Roaring jet engines, sirens overlapping, foam spray hiss, shouting ground crew, reporter's urgent rapid voice, no music. BROADCAST REALISM: High-adrenaline pacing, camera struggles to keep up with fast action, ground crew completely ignore camera, genuine unscripted chaos compressed into a short high-impact live hit.

𝐌
@Strength04_X
1.4K53

“The Great Umbrella Escape” — a playful cinematic 3D-animated forest comedy made with Seedance 2.5 on Dreamina.

Apply to see the full prompt and try it

Create a whimsical, cinematic 3D animated comedy with expressive anthropomorphic animals, lush enchanted forest scenery, warm golden sunlight, vibrant colors, detailed fur, smooth character animation, playful facial expressions, and dramatic cinematic camera movement. Only one human character appears in the entire video. The story takes place in a peaceful enchanted forest as soft rain begins to fall. A towering gray elephant is nervously squeezed behind a surprisingly small mushroom. His face is hidden, but his massive body is almost entirely visible, and his long trunk pokes out from the side. Far away, a spotted deer hides beneath a low-hanging willow branch, peeking out with startled eyes. In another part of the forest, a tiny yellow duckling hides inside a large hollow pumpkin. Only his little orange beak and eyes are visible. The camera smoothly sweeps through the rain-dappled forest, revealing each animal hiding in a different location. A cheerful eight-year-old girl with straight black hair in twin braids, wearing a bright yellow raincoat, matching rubber boots, and holding a small polka-dot umbrella, skips happily through the forest, humming a tune. She softly calls, "Come out, come out!" She peeks behind the mushroom. She checks under the willow branch. She looks puzzled and taps her chin. She giggles… Then suddenly notices the pumpkin wobbling and quacking softly. Her face lights up with delight. She points and happily shouts, "Found you, little one!" The duckling slowly sinks back into the pumpkin in defeat. The girl happily twirls toward a nearby clearing. The duckling reluctantly waddles after her with a resigned expression while the deer watches nervously from the willow branch, and the elephant tries to shrink even smaller behind the tiny mushroom. Cut immediately. Reveal a cozy rainy-day shelter built from giant leaves in the meadow. The elephant, the deer, and the duckling are all huddled together under the leaf shelter. They now wear tiny raincoats matching the girl's yellow one. The girl happily hands out warm cups of cocoa with a big smile. The three animals wear damp, exhausted expressions but gratefully hold their tiny cups. The camera slowly pulls back, revealing the cozy shelter as raindrops gently fall around them and the scene ends. Tone: heartwarming, whimsical, dramatic setup with a funny visual payoff, expressive character acting, smooth cinematic camera movement, polished family-friendly animated short.

W
WeWant Mars
@Madhuribhai
1.1K65

“The Last Train Through the Storm” — a 25-second ultra-cinematic photorealistic sci-fi piece made with Seedance 2.5.

Apply to see the full prompt and try it

Create a 25-second ultra-cinematic photorealistic sci-fi sequence, designed as one continuous, seamless shot with no pauses, no black frames, no abrupt cuts, and consistent character/environment continuity. Scene: A gigantic futuristic train races across an elevated railway above a flooded megacity during a violent midnight thunderstorm. Hundreds of skyscrapers disappear into thick rain and fog, their neon signs reflecting across the enormous waves below. Lightning repeatedly illuminates the entire city. 0–5 seconds: Start extremely low beside the railway tracks, almost touching the rain-soaked metal. The camera races forward at incredible speed alongside the train wheels. Water explodes outward from the wheels as sparks occasionally fly from the rails. The camera smoothly rises and begins moving toward the front of the train. 5–10 seconds: Orbit around the front of the train while maintaining its speed. Reveal an enormous futuristic locomotive with glowing cyan headlights cutting through the rain. A massive lightning strike illuminates the train and the city behind it. The camera then moves upward over the roof in a single fluid motion. 10–16 seconds: From above the train, reveal the scale of the flooded megacity: gigantic holographic advertisements, submerged streets, abandoned vehicles floating in water, skyscrapers disappearing into storm clouds. The train suddenly enters a huge transparent tunnel suspended between skyscrapers. Rainwater streams across the glass walls while lightning flashes outside. 16–21 seconds: The camera dives through the tunnel alongside the train, then smoothly passes through a carriage window without breaking continuity. Inside, show a lone mysterious traveler sitting beside the window, wearing a dark futuristic coat, watching the storm silently. Reflections of neon lights and lightning move naturally across their face. 21–25 seconds: The traveler looks toward the camera. The camera rapidly pulls backward through the window, out of the train, and rises above the entire city. The train exits the tunnel and disappears into the storm as a colossal lightning bolt strikes behind it. End on a breathtaking wide aerial shot of the glowing futuristic city beneath the massive storm clouds. Visual style: hyper-realistic cinematic sci-fi, premium Hollywood production quality, physically accurate rain, realistic water simulation, volumetric fog, atmospheric perspective, detailed reflections, wet metallic surfaces, realistic skin, natural facial movement, realistic cloth physics, glowing neon lighting, dramatic lightning, cinematic depth of field, subtle film grain, extremely detailed environments, high dynamic range, rich contrast, realistic motion blur. Camera: continuous stabilized cinematic camera movement, dynamic tracking shots, low-angle pursuit, smooth orbital movement, aerial reveal, controlled acceleration and deceleration, seamless camera transitions, no shaky footage. Quality: ultra-detailed, photorealistic, cinematic composition, sharp foreground details, realistic distant city scale, natural lighting, consistent geometry and character appearance throughout. Important: exactly 25 seconds, continuous visual storytelling, no scene resets, no random objects appearing, no character morphing, no duplicated people, no distorted faces, no warped train geometry, no text, no subtitles, no logos, no watermark.

J
Jayden™
@SirGlavan_
1K44

“Under the warm sunset, only one must survive” — a GPT Image 2 still animated with Seedance 2.5 on Dreamina.

Apply to see the full prompt and try it

0:00–0:03 — EXT. TRAIN ROOF — GOLDEN HOUR (ESTABLISHING) Wide aerial shot alongside the speeding train, low sun flaring behind it. On the roof, THE WOMAN and THE LIZARD square off, wind tearing at them, countryside blurring far below. The camera races with the train. 0:03–0:07 — EXT. TRAIN ROOF — CONTINUOUS (FIRST CLASH) They collide. The Woman throws the first strikes — fast, controlled; the Lizard blocks with clawed forearms and lashes back with his tail. A tight, brutal exchange, both fighting to stay balanced against the wind. 0:07–0:11 — TRAIN — CRASH THROUGH THE CARRIAGE The Lizard hurls the Woman aside, then dives off the roof edge and smashes down through a side window into the passenger carriage — glass exploding inward. Inside, passengers scream and dive from their seats as he tears down the aisle in a blur — then bursts straight out the window on the opposite side in another eruption of glass, scrambling back up onto the roof to flank her. A fast, violent shortcut through the train. 0:11–0:14 — EXT. TRAIN ROOF — CONTINUOUS (SECOND CLASH) The Woman spins to meet him as he re-emerges. Harder, faster exchange — she ducks a claw swipe, drives a knee, he catches her and they lock together, straining, faces close. 0:14–0:18 — EXT. TRAIN ROOF — (THE STANDOFF) Mid-grapple, both suddenly go still — locked chest to chest, neither able to move the other. The camera pushes in fast: a tight extreme close-up on the WOMAN'S EYES — steady, unblinking. Whip-pan to a matching extreme close-up on the LIZARD'S slit-pupil EYES — cold, predatory — and he lets out a low, rattling GROWL, teeth bared. A held breath. The wind howls. 0:18–0:24 — EXT. TRAIN ROOF — (FINAL FIGHT) They break and explode back into motion — full force now, all offense. Multiple angles: a low roof-level shot, a swinging side-on tracking shot, an overhead looking straight down. She takes a hit, staggers to one knee, rises, and turns the tide — a combination driving the Lizard back toward the roof's edge. 0:24–0:28 — EXT. TRAIN ROOF EDGE — (THE FINISH) One final decisive strike. The Lizard reels at the very edge, tail flailing for balance — and the Woman knocks him clean off the train. He tumbles into the rushing blur below, gone. She stands alone, breathing hard, backlit by the sun. 0:28–0:30 — EXT. TRAIN ROOF — (BUTTON) The camera pulls up and away into a wide aerial as the train races toward the low sun, the lone figure on the roof shrinking into the golden landscape. End.

B
Buzzy Now
@Buzzy_now_AI
819.2K428

The most-viewed Seedance 2.5 post — the creator calls it “the Fable moment for AI video”: one prompt in, a finished 30-second film out, with sound matched to every frame.

Build with Seedance 2.5
E
Eshal
@eshal__ai
33.9K275

One character pushed through seven environments in 30 straight seconds on a deliberately difficult cinematic prompt — one extreme fisheye lens and lights reacting to her — built with CapCut and Seedance 2.5.

Build with Seedance 2.5
K
KICHOCHEZI
@KICHOCHEZI
25.5K114

A 3D Pixar-style short film from one simple prompt — impressive visuals, smooth motion, and a complete story flow.

Build with Seedance 2.5
J
Julia Clark
@JuliaClarky
24.6K196

A hyper-realistic vampire fantasy cinematic from a single prompt — breathtaking visuals, realistic emotion, and film-quality storytelling.

Build with Seedance 2.5
D
Danioros
@Dani__oros
23.3K228

A head-to-head comparison: the same prompt run through Wan 3.0, Seedance 2.0, and Seedance 2.5, side by side.

Build with Seedance 2.5
N
NoorAI
@noorwithwifi
21.4K136

A convincing live “breaking news” broadcast generated with Seedance 2.5 — anchor, lower-thirds, and studio look.

Build with Seedance 2.5
h
hedoήist
@hedo_ist
13.3K96

A moody cinematic scene the creator floated as the start of a series — the look holding steady across the shot.

Build with Seedance 2.5
A
Aaliya
@aaliya_va
7.5K79

A playful experiment — a few “weird” prompts turned into a funny cat video, with motion and expressions coming together better than expected.

Build with Seedance 2.5
A
AshutoshShrivastava
@ai_for_success
5.7K53

A 30-second, production-grade commercial one-shot from a single prompt plus a few reference assets — what used to take many generations.

Build with Seedance 2.5

What is Seedance 2.5?

Seedance 2.5 is ByteDance’s latest-generation video generation model — the newest release in the Seedance line. It is built for 30-second storytelling: from a single prompt it generates a full, continuous scene with precise reference control, native synchronized audio, and powerful editing, rather than a short silent loop.

On Happycapy, Seedance 2.5 runs inside an AI agent (powered by Sonnet 5). Describe the video you want and the agent handles prompt refinement, generation, and iteration — text-to-video or image-to-video, with up to 50 reference inputs to lock characters, styles, and shots. No installs and no API keys required.

Seedance 2.5 at a glance

The capabilities that define ByteDance’s latest video model.

Max duration
Up to 30 seconds in a single continuous take
Generation modes
Text-to-video and image-to-video
Reference inputs
Up to 50 references — 30 images, 10 videos, 10 audio
Native audio
Synchronized sound and speech generated with the video
Editing
Timestamp- and region-level edits on generated clips
Consistency
Multi-shot character, subject, and style consistency

What Seedance 2.5 is best at

30-second storytelling

Generates a full, continuous 30-second scene from one prompt — long enough to tell a real story, not just a looping clip.

Precise reference control

Takes up to 50 references — 30 images, 10 videos, and 10 audio tracks — to lock characters, styles, motion, and voices across shots.

Native synchronized audio

Produces sound and speech in sync with the video in a single pass, so you get finished, audible clips instead of silent footage.

Powerful editing

Refines generated video with timestamp- and region-level edits and multi-shot consistency — adjust a moment or a region without regenerating everything.

Who is Seedance 2.5 for?

Marketers & content creators

Anyone producing social, ad, or promo video who needs finished, audible clips fast — with brand-consistent characters and styles.

Filmmakers & storytellers

Creators who want a continuous 30-second scene with controlled shots, references, and native sound instead of stitched short loops.

Short-form & social teams

Teams making TikTok, Reels, and Shorts who need on-brand video with synced audio at speed.

Product & brand teams

Teams generating product and campaign video from a reference image or brief, iterating in-browser without a production pipeline.

Seedance 2.5 FAQ

Who makes Seedance 2.5?+

Seedance 2.5 is made by ByteDance. It is the latest-generation model in the Seedance video generation line.

What is Seedance 2.5 best at?+

It is built for 30-second storytelling — generating a full, continuous scene from a single prompt with precise reference control, native synchronized audio, and timestamp- and region-level editing. It supports both text-to-video and image-to-video.

Does Seedance 2.5 support text-to-video and image-to-video?+

Yes. You can generate video from a text prompt alone, or from a reference image (image-to-video). It also accepts up to 50 reference inputs — 30 images, 10 videos, and 10 audio tracks — to control characters, styles, motion, and voices.

How long can Seedance 2.5 videos be?+

Seedance 2.5 is built to generate up to 30 seconds in a single continuous take — designed for storytelling rather than short looping clips.

Does Seedance 2.5 generate audio?+

Yes. It produces synchronized sound and speech together with the video in a single pass, so clips arrive with native audio instead of being silent.

How do I use Seedance 2.5 on Happycapy?+

Type your video idea into the prompt box on this page — the video model is already set to Seedance 2.5 and the agent runs on Sonnet 5 — and hit send. Happycapy generates the video in your browser, and you can iterate on it. No installs or API keys required.

Create video with Seedance 2.5 now

Create a free account to explore Happycapy, then generate 30-second, story-driven video with native audio and precise reference control — right in your browser, no setup needed.

Get started for free